Below you can find an archive of my previous posts.
My first LBS project was the drift ice field using Houdini, which is a node-based program. This allows for creating procedural workflows in creating systems. This system was made on a global scale, meaning that all the ice were created using one piece of geometry... More
I currently am trying to integrate this section into a blog format. If I can’t find a good format for organizing the site, I may just drop the idea and have my portfolio here... More